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The Official Super Smash Bros. Brawl Project (Now at Phase 2!) - Printable Version

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RE: The Official Super Smash Bros. Brawl Project - Garamonde - 03-02-2012

@josh98: That's really well organized! But there are a few small issues:

1. In the .DAE, you left in "./" at the beginning of the file names, those have to be removed too. Tongue
2. The Fake textures shouldn't be included, as Peardian said further above.
3. Bowser's hand is covering the model preview's border, and should be fixed.

Otherwise, it looks really good to me! Now I just have to wait for Peardian to come to inspect it. *Hopes he doesn't see something wrong* Great job!


RE: The Official Super Smash Bros. Brawl Project - josh98 - 03-02-2012

Oh, Here are my Trophies you told me to save for Brawl Project, Jetters:

Blaze:
Knuckles:
Shadow:
None Have a Rig, but that's fine cause all the Bone Does is Rotate it. Smile


RE: The Official Super Smash Bros. Brawl Project - TGE - 03-02-2012

Couldn't sleep before I claimed some models. I claim Silver Eggman, I claim Toon Link (model+effects+finalsmash) and I claim Marth (model+effects+finalsmash) . BTW I already claimed Link's Effects and Link's Final Smash


RE: The Official Super Smash Bros. Brawl Project - John2k4 - 03-02-2012

Well shoot. BRRESViewer seemed so old to me that I never thought of a newer version! Thanks! Smile


RE: The Official Super Smash Bros. Brawl Project - josh98 - 03-02-2012

Alright Jetters, this Should Work now Smile




RE: The Official Super Smash Bros. Brawl Project - Garamonde - 03-02-2012

@josh: Great! The trophies only need a .OBJ. Smile

@thegameexplorer: Do you mean Silver's trophy? Just want to be clear.

@John2k4: Haha, yeah, that's understandable.

@josh again: Alright, everything looks good except that Bowser's textures are reversed when I open him in C4D. Did you make sure to check "Flip UV's" in Noesis?


RE: The Official Super Smash Bros. Brawl Project - josh98 - 03-02-2012

Oh I didn't :p It worked in Neosis :/

Ah well XD I will update it Smile


RE: The Official Super Smash Bros. Brawl Project - Garamonde - 03-02-2012

Yeah, when you re-open exported models in Noesis, it'll look different than it will in an actual modeling program like Blender, C4D and etc., so yeah. Tongue


RE: The Official Super Smash Bros. Brawl Project - josh98 - 03-02-2012

Ok, Jetters, let's try this again XD

Download:

Well.. yah. Take four X3

Did it Work NAOW? Big Grin


RE: The Official Super Smash Bros. Brawl Project - Garamonde - 03-02-2012

Got a problem, neither the "FitPikachuFinal" nor "ef_FinPikachu" files will open in BRRES Viewer meaning I can't get the Final Smash effects out...

EDIT: Also, I think I'm just gonna wait for Peardian to come and check everyone's models, because I don't know as much as he does and am only 99% sure if everything is perfect. I don't wanna have people revise things 5 times only for it to still have one more problem.


RE: The Official Super Smash Bros. Brawl Project - John2k4 - 03-02-2012

Alright, before I commit to any more, could I get feedback and make sure my process is OK? :0

Lucario


RE: The Official Super Smash Bros. Brawl Project - Roxas358 - 03-02-2012

There is actually a way to get mtl files in Noesis. Under "Advanced options:" type "-objmtl". It doesn't work every time though. You can also click on "Advanced commands" if you want to see all available advanced options. Smile

EDIT: Never mind, It creates an mtl, but when I loaded the model in Blender there were no textures. Sad


RE: The Official Super Smash Bros. Brawl Project - Garamonde - 03-02-2012

I can't find Advanced Options in any of the menus. Sad


RE: The Official Super Smash Bros. Brawl Project - John2k4 - 03-02-2012

Advanced options is in the Export window. It allows you to provide arguments (such as "-objmtl") to use when exporting. Smile


RE: The Official Super Smash Bros. Brawl Project - Roxas358 - 03-02-2012

(03-02-2012, 10:26 PM)Mighty Jetters Wrote: I can't find Advanced Options in any of the menus. Sad

It's in the Export window.

Edit: What he said. Tongue