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Sprite Ripping Project 4: 2-D Fighting Games - Printable Version +- The VG Resource (http://www.vg-resource.com) +-- Forum: The Resource (/forumdisplay.php?fid=85) +--- Forum: The Spriters Resource (/forumdisplay.php?fid=5) +---- Forum: Ripping Projects (/forumdisplay.php?fid=33) +---- Thread: Sprite Ripping Project 4: 2-D Fighting Games (/showthread.php?tid=16920) |
RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-03-2011 12:56 PM It's Mortal Kombat time again, and that can only mean one thing MORE PALETTE SWAPS ![]() Can't perform Babalities on these guys so no baby cyborgs I'm afraid
RE: Sprite Ripping Project 4: 2-D Fighting Games - Davy Jones - 11-03-2011 01:09 PM @Cyrus: Nice stuff =) @Ant: whew, I didn't know that they could transform into animals =D RE: Sprite Ripping Project 4: 2-D Fighting Games - Tonberry2k - 11-03-2011 05:56 PM I thought these guys were just the coolest when I was young. And I thought they could have babalities done? I could swear I've seen those sprites floating around the internet. Or maybe they were added in UMK3? RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-04-2011 02:27 AM I know mkwarehouse.com has baby sprites for the cyborgs but as you all probably know mkwarehouse.com only deals in arcade rips. ![]() SNES UMK3 might have baby sprites but I'm not 100% sure at least until I rip from the game... Shit... I think I said to much there
RE: Sprite Ripping Project 4: 2-D Fighting Games - Cyrus Annihilator - 11-04-2011 03:15 AM Strange thing they took off the cyber babies. Why? Space? I'm sure you tried a lot and if you didn't succeed it's because it's not possible... really strange. RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-04-2011 03:19 AM Well, I had the "one-button" cheat on. I mean one button for each finisher. Babalities are impossible to do on the cyborgs. I tried with every character. On the SNES version anyway. RE: Sprite Ripping Project 4: 2-D Fighting Games - Tonberry2k - 11-04-2011 03:26 AM That's really odd. Great job so far anyway. RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-04-2011 01:28 PM I do apologize everyone, Babalities can be performed on the cyborg ninjas. I was doing something wrong so i've updated the sheetshttp://www.spriters-resource.com/snes/mortalkombat3/cyrax.png http://www.spriters-resource.com/snes/mortalkombat3/sektor.png http://www.spriters-resource.com/snes/mortalkombat3/smoke.png RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-04-2011 05:28 PM Well here's one you definitely, DEFINITELY can't do Babalities on ![]() RE: Sprite Ripping Project 4: 2-D Fighting Games - Axle the Red - 11-04-2011 05:38 PM It's awesome members (and rippers) like you we need more of.
RE: Sprite Ripping Project 4: 2-D Fighting Games - Tonberry2k - 11-04-2011 06:27 PM Awesome! RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-05-2011 09:32 AM Is it just me or does the SNES version sound like he's saying "YOU FUCK" when he taunts you? Anyway, MK3 Shao Kahn ![]() I can remember saying (a few pages back) that Shao Kahn was reused in all the MK games. Well, guess what ... ![]() I was wrong about that, too ![]() I wish I had played more MK3 as a kid, now
RE: Sprite Ripping Project 4: 2-D Fighting Games - Magma Dragoon - 11-05-2011 01:55 PM Street Chaves (PC/Computer): ![]() ![]() RE: Sprite Ripping Project 4: 2-D Fighting Games - Davy Jones - 11-05-2011 02:07 PM lol@Nhonho RE: Sprite Ripping Project 4: 2-D Fighting Games - HandToeKnee - 11-05-2011 04:57 PM LOL!!! Brilliant
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