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Super Meat Boy Sprites *Every Sprite* - Printable Version

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+------- Thread: Super Meat Boy Sprites *Every Sprite* (/thread-16690.html)



Super Meat Boy Sprites *Every Sprite* - VILE - 02-20-2011

These sprites a extracted directly from the game, 100% full quality.

DOWNLOAD

I this gets a good amount of downloads I will extract more sprites from other games.


RE: Super Meat Boy Sprites *Every Sprite* - Random Talking Bush - 02-20-2011

Ah, from the XBox 360 version, I take it? The PC version has a bunch of exclusive sprites, for a total of 795 images (for high-quality, mid-quality and low-quality modes). Would it be okay by you if I were to combine both of our rips into one submission? Or should I just submit the PC sprites separately?


RE: Super Meat Boy Sprites *Every Sprite* - VILE - 02-20-2011

Hey RandomTBush, it's VILE (brawl hacking scene Tongue).

I think you should probably upload them separately in a few zips (low, medium and high res) and post the 4 links in 1 thread.


RE: Super Meat Boy Sprites *Every Sprite* - Random Talking Bush - 02-20-2011

Ah, hello again, VILE. Tongue

Anyway, yeah, it would be a better idea to separate the sprites into different ZIPs. I'll upload your rips under "Other Systems", since they're from the 360 version, and mine under "PC".

But, before I do so... Would you like me to identify the images? As in, give them their proper filenames before uploading them to tSR? I went and extracted a file list from the game, which I'm using to name my PC rips.

Code:
CharProps

Levels
pc
pc/Animals
pc/Animations
pc/Bosses
pc/HUD
pc/Inst
pc/Intro
pc/LevelPalettes
pc/Menus
pc_low
pc_low/Animals
pc_low/Animations
pc_low/Bosses
pc_low/HUD
pc_low/Inst
pc_low/Intro
pc_low/LevelPalettes
pc_low/Menus
pc_med
pc_med/Animals
pc_med/Animations
pc_med/Bosses
pc_med/HUD
pc_med/Inst
pc_med/Intro
pc_med/LevelPalettes
pc_med/Menus
resources
resources/Fonts
resources/Shaders
resources/Textures
CharProps/4bitmeatboyfinal.props
CharProps/ah.props
CharProps/bandagegirl.props
CharProps/brownie.props
CharProps/cc.props
CharProps/charmenu.cfg
CharProps/commander_video.props
CharProps/drfetus.props
CharProps/dumbmeatboy.props
CharProps/flywrench.props
CharProps/gameboy.props
CharProps/gish.props
CharProps/headcrab.props
CharProps/jill.props
CharProps/kid.props
CharProps/meatboyanim.props
CharProps/meatboyanim1.props
CharProps/meatboyanim2.props
CharProps/meatboyanimg.props
CharProps/meatboyend.props
CharProps/meatninja.props
CharProps/mech.props
CharProps/mrmine.props
CharProps/N.props
CharProps/naija.props
CharProps/ogmo.props
CharProps/retromeatboyfinal.props
CharProps/runman.props
CharProps/spelunky.props
CharProps/Tim.props
CharProps/tofuboy.props
CharProps/vvvvvv.props
CharProps/wog.props
Engine.config
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locdb.txt
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pc/HUD/aquunlocked_coords.itx
pc/HUD/bgirlunlocked.am
pc/HUD/bgirlunlocked.tp
pc/HUD/bgirlunlocked_coords.itx
pc/HUD/ccunlocked.am
pc/HUD/ccunlocked.tp
pc/HUD/ccunlocked_coords.itx
pc/HUD/crabunlocked.am
pc/HUD/crabunlocked.tp
pc/HUD/crabunlocked_coords.itx
pc/HUD/cvunlocked.am
pc/HUD/cvunlocked.tp
pc/HUD/cvunlocked_coords.itx
pc/HUD/dwunlocked.am
pc/HUD/dwunlocked.tp
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pc/HUD/flyunlocked.am
pc/HUD/flyunlocked.tp
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pc/HUD/gbunlocked.am
pc/HUD/gbunlocked.tp
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pc/HUD/gishunlocked.am
pc/HUD/gishunlocked.tp
pc/HUD/gishunlocked_coords.itx
pc/HUD/instpc.am
pc/HUD/instpc.tp
pc/HUD/instxbox.am
pc/HUD/instxbox.tp
pc/HUD/instxbox_coords.itx
pc/HUD/intertetsunlocked.am
pc/HUD/intertetsunlocked.tp
pc/HUD/intertetsunlocked_coords.itx
pc/HUD/jillunlocked.am
pc/HUD/jillunlocked.tp
pc/HUD/jillunlocked_coords.itx
pc/HUD/kidunlocked.am
pc/HUD/kidunlocked.tp
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pc/HUD/meathuds.am
pc/HUD/meathuds.tp
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pc/HUD/meatninjaunlocked.am
pc/HUD/meatninjaunlocked.tp
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pc/HUD/meatpopup.am
pc/HUD/meatpopup.tp
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pc/HUD/mechunlocked.am
pc/HUD/mechunlocked.tp
pc/HUD/mechunlocked_coords.itx
pc/HUD/mineunlocked.am
pc/HUD/mineunlocked.tp
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pc/HUD/nunlocked.am
pc/HUD/nunlocked.tp
pc/HUD/nunlocked_coords.itx
pc/HUD/ogmounlocked.am
pc/HUD/ogmounlocked.tp
pc/HUD/ogmounlocked_coords.itx
pc/HUD/popup.am
pc/HUD/popup.tp
pc/HUD/popup_coords.itx
pc/HUD/replayhud.am
pc/HUD/replayhud.tp
pc/HUD/replayhud_coords.itx
pc/HUD/rununlocked.am
pc/HUD/rununlocked.tp
pc/HUD/rununlocked_coords.itx
pc/HUD/spelunkyunlocked.am
pc/HUD/spelunkyunlocked.tp
pc/HUD/spelunkyunlocked_coords.itx
pc/HUD/timerhud.am
pc/HUD/timerhud.tp
pc/HUD/timerhud_coords.itx
pc/HUD/timunlocked.am
pc/HUD/timunlocked.tp
pc/HUD/timunlocked_coords.itx
pc/HUD/titlescreen.tp
pc/HUD/vunlocked.am
pc/HUD/vunlocked.tp
pc/HUD/vunlocked_coords.itx
pc/HUD/warpunlocked.am
pc/HUD/warpunlocked.tp
pc/HUD/warpunlocked_coords.itx
pc/HUD/wogunlocked.am
pc/HUD/wogunlocked.tp
pc/HUD/wogunlocked_coords.itx
pc/Inst/inst.am
pc/Inst/inst.tp
pc/Inst/instpc.am
pc/Inst/instpc.tp
pc/Inst/instpc_coords.itx
pc/Inst/instxbox.am
pc/Inst/instxbox.tp
pc/Inst/instxbox_coords.itx
pc/Inst/inst_coords.itx
pc/Inst/inst_xbox.am
pc/Inst/inst_xbox.tp
pc/Inst/inst_xbox_coords.itx
pc/Intro/bintro.am
pc/Intro/bintro.tp
pc/Intro/bintro_coords.itx
pc/Intro/boss2intro.am
pc/Intro/boss2intro.tp
pc/Intro/boss2intro_coords.itx
pc/Intro/boss2outro.am
pc/Intro/boss2outro.tp
pc/Intro/boss2outro_coords.itx
pc/Intro/boss3intro.am
pc/Intro/boss3intro.tp
pc/Intro/boss3intro_coords.itx
pc/Intro/boss3outro.am
pc/Intro/boss3outro.tp
pc/Intro/boss3outro_coords.itx
pc/Intro/boss4intro.am
pc/Intro/boss4intro.tp
pc/Intro/boss4intro_coords.itx
pc/Intro/boss4outro.am
pc/Intro/boss4outro.tp
pc/Intro/boss4outro_coords.itx
pc/Intro/boss5intro.am
pc/Intro/boss5intro.tp
pc/Intro/boss5intro_coords.itx
pc/Intro/boss5outro.am
pc/Intro/boss5outro.tp
pc/Intro/boss5outro_coords.itx
pc/Intro/boss6intro.am
pc/Intro/boss6intro.tp
pc/Intro/boss6intro_coords.itx
pc/Intro/boss6out.am
pc/Intro/boss6out.tp
pc/Intro/boss6out_coords.itx
pc/Intro/bossintro1.am
pc/Intro/bossintro1.tp
pc/Intro/bossintro1_coords.itx
pc/Intro/bossoutro.am
pc/Intro/bossoutro.tp
pc/Intro/bossoutro_coords.itx
pc/Intro/ch2intro.am
pc/Intro/ch2intro.tp
pc/Intro/ch2intro_coords.itx
pc/Intro/ch3intro.am
pc/Intro/ch3intro.tp
pc/Intro/ch3intro_coords.itx
pc/Intro/ch4intro.am
pc/Intro/ch4intro.tp
pc/Intro/ch4intro_coords.itx
pc/Intro/ch5intro.am
pc/Intro/ch5intro.tp
pc/Intro/ch5intro_coords.itx
pc/Intro/ch6intro.am
pc/Intro/ch6intro.tp
pc/Intro/ch6intro_coords.itx
pc/Intro/chapterend.am
pc/Intro/chapterend.tp
pc/Intro/chapterend_coords.itx
pc/Intro/credits.am
pc/Intro/credits.tp
pc/Intro/credits2.am
pc/Intro/credits2.tp
pc/Intro/credits2_coords.itx
pc/Intro/credits_coords.itx
pc/Intro/demooutro.am
pc/Intro/demooutro.tp
pc/Intro/demooutro_coords.itx
pc/Intro/dintro.am
pc/Intro/dintro.tp
pc/Intro/dintro_coords.itx
pc/Intro/fintro.am
pc/Intro/fintro.tp
pc/Intro/fintro_coords.itx
pc/Intro/internetsintro.am
pc/Intro/internetsintro.tp
pc/Intro/internetsintro_coords.itx
pc/Intro/intro1.am
pc/Intro/intro1.tp
pc/Intro/intro1_coords.itx
pc/Intro/intro2.am
pc/Intro/intro2.tp
pc/Intro/intro2_coords.itx
pc/Intro/intro_animation1.am
pc/Intro/intro_animation1.tp
pc/Intro/intro_animation1_coords.itx
pc/Intro/save.am
pc/Intro/save.tp
pc/Intro/save_coords.itx
pc/Intro/sf2intro.am
pc/Intro/sf2intro.tp
pc/Intro/sf2intro_coords.itx
pc/Intro/theend.am
pc/Intro/theend.tp
pc/Intro/theend2.am
pc/Intro/theend2.tp
pc/Intro/theend2_coords.itx
pc/Intro/theend_coords.itx
pc/LevelPalettes/4bit1.lp
pc/LevelPalettes/4bit1intro.am
pc/LevelPalettes/4bit1intro.tp
pc/LevelPalettes/4bit1intro_coords.itx
pc/LevelPalettes/4bit2intro.am
pc/LevelPalettes/4bit2intro.tp
pc/LevelPalettes/4bit2intro_coords.itx
pc/LevelPalettes/4bit4intro.am
pc/LevelPalettes/4bit4intro.tp
pc/LevelPalettes/4bit4intro_coords.itx
pc/LevelPalettes/4bitdrfetuspickup.am
pc/LevelPalettes/4bitdrfetuspickup.tp
pc/LevelPalettes/4bitdrfetuspickup_coords.itx
pc/LevelPalettes/4bitobjects.am
pc/LevelPalettes/4bitobjects.tp
pc/LevelPalettes/4bitobjects_coords.itx
pc/LevelPalettes/4bittiles01.tp
pc/LevelPalettes/4bittrans.am
pc/LevelPalettes/4bittrans.tp
pc/LevelPalettes/4bittrans_coords.itx
pc/LevelPalettes/8bitdrfetuspickup.am
pc/LevelPalettes/8bitdrfetuspickup.tp
pc/LevelPalettes/8bitdrfetuspickup_coords.itx
pc/LevelPalettes/commander_video.tp
pc/LevelPalettes/commander_warp.am
pc/LevelPalettes/commander_warp.tp
pc/LevelPalettes/commander_warp_coords.itx
pc/LevelPalettes/drfetuspickup.am
pc/LevelPalettes/drfetuspickup.tp
pc/LevelPalettes/drfetuspickup2.am
pc/LevelPalettes/drfetuspickup2.tp
pc/LevelPalettes/drfetuspickup2_coords.itx
pc/LevelPalettes/drfetuspickup_coords.itx
pc/LevelPalettes/eani.am
pc/LevelPalettes/eani.tp
pc/LevelPalettes/eani_coords.itx
pc/LevelPalettes/end.lp
pc/LevelPalettes/endpieces.tp
pc/LevelPalettes/endpieces_coords.itx
pc/LevelPalettes/endtiles01.tp
pc/LevelPalettes/eobstacles.am
pc/LevelPalettes/eobstacles.tp
pc/LevelPalettes/eobstacles_coords.itx
pc/LevelPalettes/factory.lp
pc/LevelPalettes/factoryp01.tp
pc/LevelPalettes/factorytiles01.tp
pc/LevelPalettes/flywrench.am
pc/LevelPalettes/flywrench.tp
pc/LevelPalettes/flywrench_coords.itx
pc/LevelPalettes/forest.lp
pc/LevelPalettes/forestani.am
pc/LevelPalettes/forestani.tp
pc/LevelPalettes/forestanimals.am
pc/LevelPalettes/forestanimals.tp
pc/LevelPalettes/forestanimals_coords.itx
pc/LevelPalettes/forestani_coords.itx
pc/LevelPalettes/forestbg.tp
pc/LevelPalettes/forestp01.tp
pc/LevelPalettes/forestset1.tp
pc/LevelPalettes/forestset1_coords.itx
pc/LevelPalettes/foresttiles01.tp
pc/LevelPalettes/forest_tiles_coords.itx
pc/LevelPalettes/Forest_tile_set.am
pc/LevelPalettes/Forest_tile_set.tp
pc/LevelPalettes/Forest_tile_setbackup.am
pc/LevelPalettes/Forest_tile_setbackup.tp
pc/LevelPalettes/Forest_tile_setbackup_coords.itx
pc/LevelPalettes/Forest_tile_set_coords.itx
pc/LevelPalettes/gameboy.tp
pc/LevelPalettes/gameboy_coords.itx
pc/LevelPalettes/gb.lp
pc/LevelPalettes/gbbjects.am
pc/LevelPalettes/gbbjects.tp
pc/LevelPalettes/gbbjects_coords.itx
pc/LevelPalettes/gbdrfetuspickup.am
pc/LevelPalettes/gbdrfetuspickup.tp
pc/LevelPalettes/gbdrfetuspickup_coords.itx
pc/LevelPalettes/gbheintro.am
pc/LevelPalettes/gbheintro.tp
pc/LevelPalettes/gbheintro_coords.itx
pc/LevelPalettes/gbhintro.am
pc/LevelPalettes/gbhintro.tp
pc/LevelPalettes/gbhintro_coords.itx
pc/LevelPalettes/gbintro.am
pc/LevelPalettes/gbintro.tp
pc/LevelPalettes/gbintro_coords.itx
pc/LevelPalettes/gbsetpieces.tp
pc/LevelPalettes/gbsetpieces_coords.itx
pc/LevelPalettes/gbsintro.am
pc/LevelPalettes/gbsintro.tp
pc/LevelPalettes/gbsintro_coords.itx
pc/LevelPalettes/gbtiles.tp
pc/LevelPalettes/gbtrans.am
pc/LevelPalettes/gbtrans.tp
pc/LevelPalettes/gbtrans_coords.itx
pc/LevelPalettes/glitch.lp
pc/LevelPalettes/glitchintro.am
pc/LevelPalettes/glitchintro.tp
pc/LevelPalettes/glitchintro_coords.itx
pc/LevelPalettes/glitchtrans.am
pc/LevelPalettes/glitchtrans.tp
pc/LevelPalettes/glitchtrans_coords.itx
pc/LevelPalettes/hani.am
pc/LevelPalettes/hani.tp
pc/LevelPalettes/hani_coords.itx
pc/LevelPalettes/hell.lp
pc/LevelPalettes/hellani.am
pc/LevelPalettes/hellani.tp
pc/LevelPalettes/hellani_coords.itx
pc/LevelPalettes/hellobstacles.am
pc/LevelPalettes/hellobstacles.tp
pc/LevelPalettes/hellobstacles_coords.itx
pc/LevelPalettes/hellp.tp
pc/LevelPalettes/hellset.am
pc/LevelPalettes/hellset.tp
pc/LevelPalettes/hellset_coords.itx
pc/LevelPalettes/helltiles01.tp
pc/LevelPalettes/hobstacles.am
pc/LevelPalettes/hobstacles.tp
pc/LevelPalettes/hobstacles_coords.itx
pc/LevelPalettes/hospital.lp
pc/LevelPalettes/hospitalbg.tp
pc/LevelPalettes/hospitaltiles01.tp
pc/LevelPalettes/hospitaltiles01x.tp
pc/LevelPalettes/hparalax1.tp
pc/LevelPalettes/hsetpiece.tp
pc/LevelPalettes/hsetpiece_coords.itx
pc/LevelPalettes/intro_animation1.am
pc/LevelPalettes/intro_animation1.tp
pc/LevelPalettes/intro_animation1_coords.itx
pc/LevelPalettes/jill.am
pc/LevelPalettes/jill.tp
pc/LevelPalettes/jill_coords.itx
pc/LevelPalettes/kidintro.am
pc/LevelPalettes/kidintro.tp
pc/LevelPalettes/kidintro_coords.itx
pc/LevelPalettes/levelends.am
pc/LevelPalettes/levelends.tp
pc/LevelPalettes/levelends_coords.itx
pc/LevelPalettes/meathuds.am
pc/LevelPalettes/meathuds.tp
pc/LevelPalettes/meathuds_coords.itx
pc/LevelPalettes/nestrans.am
pc/LevelPalettes/nestrans.tp
pc/LevelPalettes/nestrans_coords.itx
pc/LevelPalettes/newfinal2.am
pc/LevelPalettes/newfinal2.tp
pc/LevelPalettes/newfinal2_coords.itx
pc/LevelPalettes/obstacles.am
pc/LevelPalettes/obstacles.tp
pc/LevelPalettes/obstacles_coords.itx
pc/LevelPalettes/ogmo.am
pc/LevelPalettes/ogmo.tp
pc/LevelPalettes/ogmo_coords.itx
pc/LevelPalettes/rani.am
pc/LevelPalettes/rani.tp
pc/LevelPalettes/rani_coords.itx
pc/LevelPalettes/rapture.lp
pc/LevelPalettes/rapturetiles01.tp
pc/LevelPalettes/retro1.lp
pc/LevelPalettes/retro1intro.am
pc/LevelPalettes/retro1intro.tp
pc/LevelPalettes/retro1intro_coords.itx
pc/LevelPalettes/retro2intro.am
pc/LevelPalettes/retro2intro.tp
pc/LevelPalettes/retro2intro_coords.itx
pc/LevelPalettes/retro3intro.am
pc/LevelPalettes/retro3intro.tp
pc/LevelPalettes/retro3intro_coords.itx
pc/LevelPalettes/retro4intro.am
pc/LevelPalettes/retro4intro.tp
pc/LevelPalettes/retro4intro_coords.itx
pc/LevelPalettes/retro5intro.am
pc/LevelPalettes/retro5intro.tp
pc/LevelPalettes/retro5intro_coords.itx
pc/LevelPalettes/retro6intro.am
pc/LevelPalettes/retro6intro.tp
pc/LevelPalettes/retro6intro_coords.itx
pc/LevelPalettes/retro7intro.am
pc/LevelPalettes/retro7intro.tp
pc/LevelPalettes/retro7intro_coords.itx
pc/LevelPalettes/retroalanimals.am
pc/LevelPalettes/retroalanimals.tp
pc/LevelPalettes/retroalanimals_coords.itx
pc/LevelPalettes/retroh1intro.am
pc/LevelPalettes/retroh1intro.tp
pc/LevelPalettes/retroh1intro_coords.itx
pc/LevelPalettes/retroobjects.am
pc/LevelPalettes/retroobjects.tp
pc/LevelPalettes/retroobjects_coords.itx
pc/LevelPalettes/retropara01.tp
pc/LevelPalettes/retroset01.tp
pc/LevelPalettes/retrosetani.am
pc/LevelPalettes/retrosetani.tp
pc/LevelPalettes/retrosetani_coords.itx
pc/LevelPalettes/retrosetob.am
pc/LevelPalettes/retrosetob.tp
pc/LevelPalettes/retrosetob_coords.itx
pc/LevelPalettes/retrosetpieces.tp
pc/LevelPalettes/retrosetpieces_coords.itx
pc/LevelPalettes/retrotiles01.tp
pc/LevelPalettes/robstacles.am
pc/LevelPalettes/robstacles.tp
pc/LevelPalettes/robstacles_coords.itx
pc/LevelPalettes/rsetpieces.tp
pc/LevelPalettes/rsetpieces_coords.itx
pc/LevelPalettes/sfani.am
pc/LevelPalettes/sfani.tp
pc/LevelPalettes/sfani_coords.itx
pc/LevelPalettes/sfobstacles.am
pc/LevelPalettes/sfobstacles.tp
pc/LevelPalettes/sfobstacles_coords.itx
pc/LevelPalettes/sfsetpieces.tp
pc/LevelPalettes/sfsetpieces_coords.itx
pc/LevelPalettes/trans.am
pc/LevelPalettes/trans.tp
pc/LevelPalettes/transitions.am
pc/LevelPalettes/transitions.tp
pc/LevelPalettes/transitions_coords.itx
pc/LevelPalettes/trans_coords.itx
pc/LevelPalettes/warp.am
pc/LevelPalettes/warp.tp
pc/LevelPalettes/warp_coords.itx
pc/Menus/blevelmenu.am
pc/Menus/blevelmenu.tp
pc/Menus/blevelmenu_coords.itx
pc/Menus/buyoverlay.am
pc/Menus/buyoverlay.tp
pc/Menus/buyoverlay_coords.itx
pc/Menus/buyscreen.am
pc/Menus/buyscreen.tp
pc/Menus/buyscreen_coords.itx
pc/Menus/bworldmenu.am
pc/Menus/bworldmenu.tp
pc/Menus/bworldmenu_coords.itx
pc/Menus/chapterend.am
pc/Menus/chapterend.tp
pc/Menus/chapterend_coords.itx
pc/Menus/charactermenu.am
pc/Menus/charactermenu.tp
pc/Menus/charactermenu_coords.itx
pc/Menus/chartrans.am
pc/Menus/chartrans.tp
pc/Menus/chartrans_coords.itx
pc/Menus/credits.am
pc/Menus/credits.tp
pc/Menus/credits_coords.itx
pc/Menus/demomenu.am
pc/Menus/demomenu.tp
pc/Menus/demomenu_coords.itx
pc/Menus/demoworld.am
pc/Menus/demoworld.tp
pc/Menus/demoworld_coords.itx
pc/Menus/dworldmenu.am
pc/Menus/dworldmenu.tp
pc/Menus/dworldmenu_coords.itx
pc/Menus/elevelmenu.am
pc/Menus/elevelmenu.tp
pc/Menus/elevelmenu_coords.itx
pc/Menus/eworldmenu.am
pc/Menus/eworldmenu.tp
pc/Menus/eworldmenu_coords.itx
pc/Menus/flevelmenu.am
pc/Menus/flevelmenu.tp
pc/Menus/flevelmenu_coords.itx
pc/Menus/fworldmenu.am
pc/Menus/fworldmenu.tp
pc/Menus/fworldmenu_coords.itx
pc/Menus/helllevelmenu.am
pc/Menus/helllevelmenu.tp
pc/Menus/helllevelmenu_coords.itx
pc/Menus/hellworldmenu.am
pc/Menus/hellworldmenu.tp
pc/Menus/hellworldmenu_coords.itx
pc/Menus/hlevelmenu.am
pc/Menus/hlevelmenu.tp
pc/Menus/hlevelmenu_coords.itx
pc/Menus/howto.am
pc/Menus/howto.tp
pc/Menus/howto_coords.itx
pc/Menus/hworldmenu.am
pc/Menus/hworldmenu.tp
pc/Menus/hworldmenu_coords.itx
pc/Menus/iloading.am
pc/Menus/iloading.tp
pc/Menus/iloading_coords.itx
pc/Menus/internetsmenu.am
pc/Menus/internetsmenu.tp
pc/Menus/internetsmenu_coords.itx
pc/Menus/iworldmenu.am
pc/Menus/iworldmenu.tp
pc/Menus/iworldmenu_coords.itx
pc/Menus/leaderboard.am
pc/Menus/leaderboard.tp
pc/Menus/leaderboard_coords.itx
pc/Menus/levelmenu.am
pc/Menus/levelmenu.tp
pc/Menus/levelmenu_coords.itx
pc/Menus/loading.am
pc/Menus/loading.tp
pc/Menus/loading_coords.itx
pc/Menus/menubgirl.am
pc/Menus/menubgirl.tp
pc/Menus/menubgirl_coords.itx
pc/Menus/menumeatboy.am
pc/Menus/menumeatboy.tp
pc/Menus/menumeatboy_coords.itx
pc/Menus/menutrans.am
pc/Menus/menutrans.tp
pc/Menus/menutrans_coords.itx
pc/Menus/pausemenu.am
pc/Menus/pausemenu.tp
pc/Menus/pausemenu_coords.itx
pc/Menus/replaysave.am
pc/Menus/replaysave.tp
pc/Menus/replaysave_coords.itx
pc/Menus/retropause.am
pc/Menus/retropause.tp
pc/Menus/retropause_coords.itx
pc/Menus/rlevelmenu.am
pc/Menus/rlevelmenu.tp
pc/Menus/rlevelmenu_coords.itx
pc/Menus/runman.am
pc/Menus/runman.tp
pc/Menus/runman_coords.itx
pc/Menus/rworldmenu.am
pc/Menus/rworldmenu.tp
pc/Menus/rworldmenu_coords.itx
pc/Menus/titlepopup.am
pc/Menus/titlepopup.tp
pc/Menus/titlepopupasia.am
pc/Menus/titlepopupasia.tp
pc/Menus/titlepopupasia_coords.itx
pc/Menus/titlepopup_coords.itx
pc/Menus/titlescreen.am
pc/Menus/titlescreen.tp
pc/Menus/titlescreenasia.am
pc/Menus/titlescreenasia.tp
pc/Menus/titlescreenasia_coords.itx
pc/Menus/titlescreen_coords.itx
pc/Menus/worldmenu.am
pc/Menus/worldmenu.tp
pc/Menus/worldmenu_coords.itx
pc/xblalogo.png
*list for pc_low*
*list for pc_med*
pixel.cache
resources/Fonts/Chinese.fnt
resources/Fonts/Chinese_0.png
resources/Fonts/EFIGS.fnt
resources/Fonts/EFIGS_0.png
resources/Fonts/Japanese.fnt
resources/Fonts/Japanese_0.png
resources/Fonts/Korean.fnt
resources/Fonts/Korean_0.png
resources/Shaders/psshaders.frags
resources/Shaders/psshaders.psh
resources/Shaders/ShaderMacros.h
resources/Shaders/vsshaders.frags
resources/Shaders/vsshaders.vsh
resources/Textures/editoricons.tp
vertex.cache



RE: Super Meat Boy Sprites *Every Sprite* - VILE - 02-20-2011

Nah it's ok, I plan on re extracting them at some point with their proper names.


RE: Super Meat Boy Sprites *Every Sprite* - Random Talking Bush - 02-20-2011

(02-20-2011, 06:24 AM)raamcarmine Wrote: Nah it's ok, I plan on re extracting them at some point with their proper names.
I've already renamed them all and repacked them, so you don't really have to worry about that.


RE: Super Meat Boy Sprites *Every Sprite* - Random Talking Bush - 02-20-2011

And they're uploaded.

http://www.spriters-resource.com/other_systems/supermeatboy/index.html

And so are mine, from the PC version:

http://www.spriters-resource.com/pc_computer/supermeatboy/index.html

And that leads me to another question. Would you prefer to be credited as "raamcarmine", or "VILE" on The Spriters Resource?


RE: Super Meat Boy Sprites *Every Sprite* - VILE - 02-22-2011

VILE, I just want to use this as a login name.


RE: Super Meat Boy Sprites *Every Sprite* - Random Talking Bush - 02-22-2011

(02-22-2011, 12:24 AM)VILE Wrote: VILE, I just want to use this as a login name.
Alrighty, the ripper name's been changed.


RE: Super Meat Boy Sprites *Every Sprite* - VILE - 02-22-2011

Cool, thanks Tongue