The VG Resource
Pokemon G/S/C Devamp Project - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+------ Forum: Sprite Projects (https://www.vg-resource.com/forum-15.html)
+------ Thread: Pokemon G/S/C Devamp Project (/thread-11696.html)



RE: Pokemon G/S/C Devamp Project - Chaoxys - 03-02-2010

Are you sure about that?

I mean, it seems like the white might be too bright of a shade jump.

Also, I'm not sure if this is based on the style, but none of the dark types were given a white shade on the darker parts of their bodies.


EDIT- Yeah, I just tried it and it looks bad. The white sticks out way too much.
[Image: zzzzh.png]


RE: Pokemon G/S/C Devamp Project - Sengir - 03-02-2010

Keep it as-is, it looks great.


RE: Pokemon G/S/C Devamp Project - Neslug - 03-03-2010

(03-02-2010, 09:40 PM)Chaoxys Wrote: [Image: zzzzh.png]
Too dark, and could use to be either a little wider, or shorter. Also needs a little more white. But pose is great.

(03-02-2010, 07:22 PM)Wes Wrote: [Image: ghostsa.png]
Love them, though you could do something about Banette's right arm. Tail isn't very readable.

And all of mine.
[Image: GSC_Style_Treecko_by_Neslug.gif][Image: GSC_Style_Drifloon_by_Neslug.gif][Image: GSC_Style_Darkrai_by_Neslug.gif][Image: GSC_Style_Shaymin_by_Neslug.gif]
[Image: GSC_Style_Driflblim_by_Neslug.gif][Image: GSC_Style_Nosepass_by_Neslug.gif][Image: GSC_Style_Toxicroak_by_Neslug.gif]


RE: Pokemon G/S/C Devamp Project - Chaoxys - 03-03-2010

(03-03-2010, 02:14 PM)Neslug Wrote:
(03-02-2010, 09:40 PM)Chaoxys Wrote: [Image: zzzzh.png]
Too dark, and could use to be either a little wider, or shorter. Also needs a little more white. But pose is great.

I can continue to work with the colors, but I'm not sure that he should be wider or shorter. I mean, he's supposed to be all lean and fast looking.


RE: Pokemon G/S/C Devamp Project - Neslug - 03-03-2010

The reason he looks a little big might be because there's so much red and black (dark blue) in the sprite, it really sticks out from the white background. It'll probably look better if you try throwing in a white highlighting and change the dark blue to a slightly lighter one, or preferably to a brown colour.

I reckon looking a little more at Arcanine's puffy tufts could help a little with the hair too. Just, of course, use a little less white.


RE: Pokemon G/S/C Devamp Project - Baegal - 03-03-2010

because Neslug has drifloon done, I'll do Lunatone and Solrock


RE: Pokemon G/S/C Devamp Project - Wes - 03-03-2010

Suggestion for Zoroark, change the shape of his snout. Right now it's going down like this |/, it could be more like this \/. Maybe the his right leg (the one that's behind the arm) and move it to his right a few pixels.


RE: Pokemon G/S/C Devamp Project - Sengir - 03-03-2010

I thought his snout was supposed to look flat on the top.


RE: Pokemon G/S/C Devamp Project - Wes - 03-03-2010

(03-03-2010, 03:35 PM)SengirDev Wrote: I thought his snout was supposed to look flat on the top.
It is, but we're looking at from an odd angle so I think we should at least try making it wider. It might help with the skinniness.

Fixed up Banette's arm, made Sableye, and tried some shinies.

[Image: ghosts.png]


RE: Pokemon G/S/C Devamp Project - Chaoxys - 03-03-2010

[Image: zzzzn.png]
Didn't really like how the angled nose looked so I added both.


RE: Pokemon G/S/C Devamp Project - Sengir - 03-03-2010

Much, much better.


RE: Pokemon G/S/C Devamp Project - D2S-Speed - 03-03-2010

I thought it was 3 colors for 8-Bit sprites because some 8-Bit sprites have only 3 colors, but if it's only 2 I'll redo Ralts again.


RE: Pokemon G/S/C Devamp Project - Sengir - 03-03-2010

4 colors including black and white


RE: Pokemon G/S/C Devamp Project - D2S-Speed - 03-03-2010

(03-03-2010, 06:56 PM)SengirDev Wrote: 4 colors including black and white

Alright I'll get right on it.


RE: Pokemon G/S/C Devamp Project - Neslug - 03-04-2010

[Image: zoroark.png]

Don't kill me for this, Chaoxys.