Megaman - Printable Version +- The VG Resource (https://www.vg-resource.com) +-- Forum: Archive (https://www.vg-resource.com/forum-65.html) +--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html) +---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html) +----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html) +------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html) +------ Thread: Megaman (/thread-9220.html) |
RE: Megaman - Baegal - 12-07-2009 needs more shading in his torso RE: Megaman - Cshad - 12-07-2009 Too much and it will look cluttered :/ RE: Megaman - tsr moderation staff - 12-07-2009 as much as i gave it is fine RE: Megaman - Medevenx - 12-09-2009 Use the old head. And the new pallete seems kinda' pale. RE: Megaman - Kairos - 12-09-2009 Please don't use the old head. New one is so much better. RE: Megaman - Crappy Blue Luigi - 12-09-2009 Yes, use the new head. But please, either use the old helmet, or make the circular thing on the side of his head not stick out so much. RE: Megaman - Medevenx - 12-10-2009 I take it back. The new head is great, just push in the "ear" thingies and use the old skin palette (the new one is too pale) RE: Megaman - D2S-Speed - 01-05-2010 Worked on the idle for a while. Which is better? Maybe for a costume idea he could have no helmet or wear his legends costume. EDIT: I know the legs are a little funky I'll edit them later. RE: Megaman - Ekoi - 01-06-2010 Both reek of lazy animation, to be honest. RE: Megaman - D2S-Speed - 01-06-2010 I can fix that. If you'd want to see more. RE: Megaman - Alpha Six - 01-08-2010 Needs more frames. Definitely more frames. RE: Megaman - tsr moderation staff - 01-08-2010 it doesn't have much balance. if he's going to move forward he should move back at some point, otherwise it looks like he's leaning and just doesn't flow very well |