The VG Resource
The Smash Bros. Project 4.5 - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Community Projects (https://www.vg-resource.com/forum-57.html)
+------ Forum: Smash Bros Project (https://www.vg-resource.com/forum-31.html)
+------ Thread: The Smash Bros. Project 4.5 (/thread-192.html)



RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

[Image: pokeydoesntmeanbusinesslw8.png]

Ok, I changed the metal parts shading, and I added two "arms" (are they in the style?). And then, I don't know wich of the black or pink par must be bigger for the other ones...


RE: The Smash Bros. Project 4.5 - Pik - 08-22-2008

Arms could be slightly bigger/have better perspective, but they're okay.

Also another thing I noticed is a lack of contrast, especially on the metal. (Too many shades too)

But overall, I'm liking it a lot. Great Job.


RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

Hum, wich metal parts? The one on the capsule?

And wich part of the arm must be bigger? (Sorry for the needing of precisions.)


RE: The Smash Bros. Project 4.5 - Pik - 08-22-2008

Well, even though everything but Pokey is metal I meant the Grey part.

And the I meant the purple part on the arms.


RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

I don't know what does slighty mean, but I tried what I understood:
[Image: pokeydoesntmeanbusinessct1.png]
(I don't like it.)


RE: The Smash Bros. Project 4.5 - ZeroEXE - 08-22-2008

His right(our left) arm is jagged.
And it could use some AAing.


RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

What is "AAing"?


RE: The Smash Bros. Project 4.5 - Pik - 08-22-2008

Anti-aliasing. It's made to make things smoother/thinner. Use Pixelation.wayofthepixel.net for reference.


RE: The Smash Bros. Project 4.5 - Edward-IX - 08-22-2008

oh boy i tried again on roy and this the result

[Image: royyyrl6.png]

that's all


RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

So:
-Left arm jagged because of rotation (I tried to fix it, but it looks bad then.).
-And where can I add AAing?


RE: The Smash Bros. Project 4.5 - Ridge Troopa - 08-22-2008

(08-21-2008, 11:09 PM)pikspiksmaroator Wrote: I think it would fit the style more if you changed a couple of colors, but otherwise I don't see why anyone would still like the old one.
Mmk. What colors then?


RE: The Smash Bros. Project 4.5 - Necropolis - 08-22-2008

Update:
[Image: pohpohkeyyj1.png]

Looks like it's getting worse each update...

I tried adding "AAing" to the arms, but it looked bad...


RE: The Smash Bros. Project 4.5 - D2S-Speed - 08-22-2008

how do get pic tures on here to get the toon link sprites in a better picture just like necropolis

btw necropolis nice porky boss sprite


RE: The Smash Bros. Project 4.5 - ZeroEXE - 08-23-2008

supersmashbrosspriter1207, you could try photobucket.com or attachment.

BTW, Link's idle (WIP)
[Image: linktest.gif]


RE: The Smash Bros. Project 4.5 - Zenaki Jenkins - 08-23-2008

About link's idle, you should make the arms moving a bit and why does he hold his shield this way ?