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Meta Knight - Printable Version

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RE: Meta Knight - nicktheslayer - 03-25-2010

(03-24-2010, 10:57 PM)Jdaster64 Wrote: The shading is far superior, and the size is much more accurate (as minus the mask and other trappings, MK is identically sized to Kirby, is he not?)

Besides the mask and other 'trappings', he pretty much is a blue kirby, so yea.


RE: Meta Knight - MM4ever - 03-25-2010

[Image: 15771866.png]
I tried to make the hands and the cape.Big Grin


RE: Meta Knight - Alpha Six - 03-25-2010

The hands look too low.


RE: Meta Knight - ectoBiologist - 03-25-2010

Oh my god.
That's such an improvement.
I agree with Alpha, though, it could stand to have his hands raised.


RE: Meta Knight - Medevenx - 03-25-2010

I thought we should give the old one at least another try.

[Image: p10397842.png]


RE: Meta Knight - Kairos - 03-26-2010

(03-25-2010, 10:58 PM)Medevenx Wrote: I thought we should give the old one at least another try.

[Image: p10397842.png]

No the new one is much, much better.


RE: Meta Knight - Jdaster64 - 03-26-2010

Yeah, at least in terms in size, the new one is indeed much better. The shading on the new one could still stand some improvement, though.


RE: Meta Knight - Locked Achievement - 03-26-2010

I think you need to remember where you want the light to shine on Meta knight, because the shading is a bit confused (compare his mask to the nearest us)


RE: Meta Knight - HAHAHA - 03-27-2010

I don't know why,but there's something on the new Meta Knight's base eyes that bugs me,dunno what...


RE: Meta Knight - Lexou Duck - 03-27-2010

I tried to make the two of them better. Tell me what you think.Embarassed
[Image: metaknightssbp.png]


RE: Meta Knight - Medevenx - 03-27-2010

The angle he's facing on the newest sprite seems really off.


RE: Meta Knight - Iceman404 - 03-27-2010

Its not really the angle, its the cut-out part of the mask that's placed wrong.