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Some EXE WS rips - Printable Version

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Pages: 1 2


RE: Some EXE WS rips - Garamonde - 08-12-2012

Yeah I believe that may be more efficient. Also updated.


RE: Some EXE WS rips - megarockexe - 08-15-2012

Well since this is already the Other Systems board, here is another rip I got in the meantime while EXEWS is getting translated.

MegaMan Network Transmission - All Chips [Large]
[Image: mmnt_chips_lg_tsricon.png]
http://ge.tt/7wyFg2M/v/0?c
There's a thumbnail version I'll get to eventually. Amazing how much is in the TPL format.


RE: Some EXE WS rips - Dazz - 08-15-2012

And it's uploaded! Big Grin
Great job, these are really awesome~


RE: Some EXE WS rips - megarockexe - 08-15-2012

The small chips, but something like this is already on Sprites INC...
http://i55.photobucket.com/albums/g144/mega_rock_exe/gpitchp0.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/gpitchp1.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/gpitchp2.png
[Image: mmnt_chips_sm_tsricon.png]

To keep things fresh: some assorted MMNT textures. How do I go about getting these as texture submissions? They may or may not be complete and I know nothing of extracting models.
http://i55.photobucket.com/albums/g144/mega_rock_exe/akunabi_.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m0atex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m0btex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m0ctex02.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m0etex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m0ftex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m01tex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m06tex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m07tex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m08tex01.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/m14tex01.png http://i55.photobucket.com/albums/g144/mega_rock_exe/m14tex02.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/zako_all.png


RE: Some EXE WS rips - megarockexe - 08-21-2012

OK, while the NT stuff gets sorted out, I'm back with more WonderSwan maps now that the process is a little faster.
Again, they're really large...
http://i55.photobucket.com/albums/g144/mega_rock_exe/exews_stage3.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/exews_stage4.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/exews_stage5.png


RE: Some EXE WS rips - Garamonde - 08-22-2012

Well, you can see all the textures we currently have here on TTR. All submitted by Ultimecia, we already have a lot of the Navi textures. Though if you were planning on it we'd love some more virus textures and stuff.


RE: Some EXE WS rips - megarockexe - 08-22-2012

(08-22-2012, 08:52 AM)Mighty Jetters Wrote: Well, you can see all the textures we currently have here on TTR. All submitted by Ultimecia, we already have a lot of the Navi textures. Though if you were planning on it we'd love some more virus textures and stuff.

Oh, that explains a lot. Once I get an extractor working, I'm planning on getting stages and everything else.

The rest of the maps in the game.
http://i55.photobucket.com/albums/g144/mega_rock_exe/exews_stage6.png
http://i55.photobucket.com/albums/g144/mega_rock_exe/exews_stage7.png

Here are all, if not, most, of the map tilesets in the game. It's quite a mess.
http://ge.tt/73fxpVM/v/0?c


RE: Some EXE WS rips - Garamonde - 10-16-2012

So I assume all of this new stuff is ready (except the textures yet obviously)? If it is can you make icons please?
Also a question, why are there black boxes cut off on the sides of the small chips sheets?


RE: Some EXE WS rips - Garamonde - 02-25-2013

bumping cause I still need explanations for the things I mentioned.