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Castlevania Beyond Time Project (Updated v0.7) - Printable Version

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RE: Castlevania Beyond Time Project (Updated v0.7) - LeleleleMAXIMUM - 09-13-2008

Oh, if it's going to be downloaded, then ok.
Dunno why I didn't think of that.


RE: Castlevania Beyond Time Project (Updated v0.7) - wavetraxx - 10-29-2008

Great work dimebagplan

I don't no, was possible to release in the game, this was only just for fun... Some ideas for making the game better...

I was a graphic Designer and a great fan of the Castelvania Series...

[Image: Castlevania_Fun.jpg]

Left Original. Right my version (Just for fun)

+ some fog
+ little textur change
+ more deeper
+ fire


RE: Castlevania Beyond Time Project (Updated v0.7) - GDKN - 10-29-2008

Looks great!

I'm hungry for some Simon Belmont though.


RE: Castlevania Beyond Time Project (Updated v0.7) - wavetraxx - 10-29-2008

Or this one..

[Image: Castlevania_Fun2.jpg]


RE: Castlevania Beyond Time Project (Updated v0.7) - Zee - 10-29-2008

Why did you necrobump? Do I have to go upside your head?


RE: Castlevania Beyond Time Project (Updated v0.7) - dimebagplan - 11-01-2008

Hey wavetraxx, it looks great !

The only problem is that if you add too much effects like this, the cpu will be more solicited and the fps dramatically reduced.
If a person with a basic computer play to the game, his computer will lag for sure.

Anyway, the project is on standby for now, because i worked too much on it. so i want to do a little break...


RE: Castlevania Beyond Time Project (Updated v0.7) - wavetraxx - 11-24-2008

@dimebagplan
I think you need only some small updates for better graphics. Like a fog, and or some textur-updates. Wink

The fog is only a textur. Png Picture. Tongue


RE: Castlevania Beyond Time Project (Updated v0.7) - Vipershark - 11-24-2008

way to bump an ages old thread
AGAIN