The VG Resource
lets hunt some monsters - Printable Version

+- The VG Resource (https://www.vg-resource.com)
+-- Forum: Archive (https://www.vg-resource.com/forum-65.html)
+--- Forum: July 2014 Archive (https://www.vg-resource.com/forum-139.html)
+---- Forum: Creative Zone (https://www.vg-resource.com/forum-86.html)
+----- Forum: Spriting and Pixel Art (https://www.vg-resource.com/forum-14.html)
+----- Thread: lets hunt some monsters (/thread-17708.html)

Pages: 1 2


RE: lets hunt some monsters - Cytric Acid - 08-06-2011

decided to update what i've done with some crits from pixelation.

[Image: 08b2590d2cea84d5be8e0b8bb5225ac6.png]

I added another shade to the blue, which is the big part. i still can't get that leg right, though. argh. the tail looks... plasticky. ek.

i may start on the gigginox next, he's pretty simple and I really like him.


RE: lets hunt some monsters - Mag - 08-06-2011

I like it though, it looks really good. Great job!

I especially like that spikey back. Big Grin


RE: lets hunt some monsters - Gors - 08-06-2011

"the tail looks... plasticky. ek."

you can use rough texturing to make it less plasticky: try making some scales to break the smoothness up.


RE: lets hunt some monsters - Cytric Acid - 08-10-2011

finally got that freaking foot right, and i tweaked some other stuff along with it.
[Image: 76653326bcbdb21174a040bbc8ee0e82.png]
what i mean by the tail is the finned tip of it, it looks really awkward and stuff, i can't really figure out how to shade it and make it look good.


RE: lets hunt some monsters - Wing - 08-11-2011

Looks pretty awesome to me!!