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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
(03-27-2012, 05:21 PM)josh98 Wrote: Is there a way to do it without 3DS max 2009? (or will you give me a download to it?)
I can always import it and then send the MAX file to ya (which you can then open up in 2010), which will save you the time of having to do so yourself.

But either way, hold on and lemme get a comparison as to why 2010 didn't work with importing for me.

(EDIT: This is what I mean. The one on the top is 2009, and the one on the bottom is 2010. Both were imported from the same DAE file.)

(EDIT 2: Okay, what. I just imported the same DAE again, and it's working...)

(EDIT 3: Yeah, I wouldn't trust 2010 with importing DAEs -- it just buggered up again after I re-imported it without changing any settings...)

(EDIT 4: Oh, and Jigglypuff's eye problem isn't related to multiple UV mapping, but rather a "texture clamp", which has to be fixed through a completely different manner.)
Thanked by: Garamonde


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RE: The Official Super Smash Bros. Brawl Project - by Random Talking Bush - 03-27-2012, 05:38 PM

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