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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
@Mighty Jetters & josh98: Don't worry, Lanky does in fact need to be re-ripped. I went through all of the previously uploaded trophies last night.


Feedback time!

thegameexplorer's Link, Link Effects, Link Final Smash
-For the most part, the DAEs are great. However, you goofed up the Triforce model's paths (There's an extra ".png</init_from>" before each path name)
-All of the OBJs are missing their MTLs. Remember, don't use the "Export All" feature, and be sure to correct the MTLs.
-You should fix the typos for Link's red and blue "custumes". Tongue

josh98's Shadow, Knuckles, and Blaze Trophies
-Great for the most part.
-Blaze is perfectly acceptable.
-Only problem is that the DAE for Knuckles and Shadow need to have the texture paths fixed to refer to "png" instead of "tga".

John2k4's Lucario
-Beautiful! Everything is in order. Big Grin
-I'm surprised you fully converted DAEs for all of the costumes, since they're texture swaps, but it's certainly a nice surprise!

josh98's Bowser
-Everything seems in order. Nicely done!
-How thoughtful of you to include separated versions of Bowser and his shell. Smile

poe's Peppy
-The model itself is fine, but there's no MTL for it. Make sure you have the latest version of brresviewer, and that you don't use "export all" to export the model. It forgets to include the MTL.

Link101's Petey Piranha
-The OBJ is fine, but the MTL is missing. (See the comment directly above.)
-It's nice that you're including a DAE for it, but I wouldn't use Milkshape for it. It's missing parts of the model, and has no textures assigned to the model. If you still want to include the DAE, I recommend using Noesis, as mentioned in the first post.
-It's fine that you included the PSK, but note that it isn't really useful when the model has no rigging, such as with trophies.

Link101's Bugzzy, Dynablade, and Blade Knight Trophies
-I was afraid of this. Unfortunately they have all of the same problems as Petey. I hate to say it, but you'll have to redo all of your trophies. Sick

Perseus's Ike
-Excellent! Actually, uh oh, there's a problem... (see Mario & Pit)

josh98's Meta Knight
-Just like Bowser, you did a great job!

josh98's Sonic
-Phew! The model is just fine. I was worried his facial expressions would all be melded together, but they're perfectly separate. You're doing great with these fighter models. Big Grin

Mighty Jetters's Pikachu & Effects
-Great, but missing the MTLs! Of course, you knew that already. Tongue

Perseus's Mario and Pit
-Technically, the rip is excellent. However, there's an issue with the model itself. All three of these characters have different facial expressions, which get melded together using the usual method. (I was afraid this would happen to Sonic.) I don't know how to fix it myself, but I know RTB does. Unfortunately, he may have to handle these. You did a great job, though.

Mighty Jetters's Trophy Dump #1
-MTLs. Tongue
-You can skip Blaze, though, josh98 already got it.

Mighty Jetters's Trophy Dump #2
-The presence of MTLs is better! However, you need to go in and fix them to refer to "png" instead of "tga". Brresviewer's default texture of choice is TGA, unfortunately.

Accepted models:
-Blaze Trophy
-Lucario
-Bowser
-Meta Knight
-Sonic
Thanked by: Garamonde, John2k4


Messages In This Thread
RE: The Official Super Smash Bros. Brawl Project - by Peardian - 03-07-2012, 01:50 PM

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