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The Official Super Smash Bros. Brawl Project (Now at Phase 2!)
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@ John2k4:

Mighty Jetters Wrote:IMPORTANT NOTE: It seems that when you click "Export All Files" and choose to have your models exported as .OBJ, it does not export the .MTL file with it (which tells the model which textures go where), thus the model loses its texture mapping. The solution to this is to go to Model > Export > OBJ. Keep in mind that this will not export the textures with it, so if you don't already have them, go to Export All Files again, make sure the textures drop down is set to PNG, and pick "Do not export" for the other two.

You must not have been following it word by word then, because I updated it a few days ago with that note. Wink

@josh98: That's great! The "Dark" model and textures are worthless. I'm not sure what you mean by fake textures, but there are grey models with weird textures in the *Spy files that aren't of any use either, so those can be ignored.
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RE: The Official Super Smash Bros. Brawl Project - by Garamonde - 03-02-2012, 06:34 PM

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