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Mickey's Journey [Full Game Available]
#3
I don't know what you've already planned so I'll just drop anything that comes to my mind.

I'm not going to talk about the graphics but what's going on with Mickey's jump

The red/black in the intro level was kinda confusing and everything is kinda hard to see. I also don't get the connection to Kuzco.

The window format (600x250?) is rather absurd.

The timer should be adjusted to fit the level, most of them had much too much time with 60 seconds. Also, you may want to consider adding different obstacles once the switch is pushed to make it less pure backtracking.

For the boss battle, you should give him a change in his attack pattern at some point and/or reduce his energy, it got really long and boring after a while. Also, I'd remove the bars in front of the cage area as they're obstructiong the view and make the dropping bomb things hard to see.

A nice thing to have would be doing the magic attack while walking (as in, you walk, while walking push the button, Mickey stops, does magic, moves on) so the player doesn't need to let go of the walk button in order to attack.

After completing a level part, it'd be nice to have the view pan over to the new movie panel appearing (*poof*) and then pan back to Mickey to emphasize that a new level part has been opened.



I'd appreciate it if you could add a few screenshots to your post as your website is rather weird and slow when it comes to changing the image or page. I've never been a fan of such "fancy" effects when they affect the usability. Furthermore, the page itself and the video had troubles loading here first.
So, it'd be cool if you could add the screenshots and video to your post, too.
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Messages In This Thread
RE: [Demo] Mickey's journey - by Chris2Balls [:B] - 08-12-2012, 05:56 AM
RE: [Demo] Mickey's journey - by Previous - 08-12-2012, 06:01 AM
RE: Mickey's Journey [DEMO] - by magicsnake - 10-09-2012, 03:04 PM
RE: Mickey's Journey [DEMO] - by Previous - 10-09-2012, 03:11 PM
RE: Mickey's Journey [DEMO] - by magicsnake - 10-14-2012, 09:54 AM

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