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Ploaj's Puddle of Models - Printable Version

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Ploaj's Puddle of Models - Ploaj - 04-22-2012

It's a puddle because I'm not sure I'll rip models too often Tongue

So I've been busy all week and haven't got to rip anything or do ANYTHING but today I found some free time and it some how led to learning to rip models.
Anyway I think I've got the hang of it thanks to Tsuyoi Jetters-san's tutorial thingy :p

So here is my attempt. I'm pretty sure I did everything right..
Naruto Clash of the Ninja Revolution 3 (Wii)
[Image: FbfXg.png]
[Image: P76zs.png]

Edit:
[Image: hBfKT.png]
[Image: PUdfX.png]


RE: Ploaj's Puddle of Models - TGE - 04-23-2012

It looks pretty good how you included all the textures and stuff. The only problem is that your DAE and OBJ won't load properly for me Sad


RE: Ploaj's Puddle of Models - Ploaj - 04-23-2012

Strange, I opened both in blender and they seemed to work just fine.
What are you opening them with?


RE: Ploaj's Puddle of Models - TGE - 04-23-2012

3ds max. It seems it doesnt like blender exported files Sad


RE: Ploaj's Puddle of Models - Ploaj - 04-23-2012

Only the obj is exported in blender and I don't have 3ds max so I'm not really sure why it wouldn't load properly.
I'll rip it again and make sure I didn't mess up somewhere.


RE: Ploaj's Puddle of Models - Garamonde - 04-23-2012

Why did you export it in Blender? BRRES Viewer can export .OBJs (but only if you do it one at a time or it won't include the .MTL with it) just fine. Unless you mean something else?


RE: Ploaj's Puddle of Models - Ploaj - 04-23-2012

Oh I didn't know that, still learning. I only see psk and md5? Could you point me in the right direction?


RE: Ploaj's Puddle of Models - TGE - 04-23-2012

You're using an older version. Use this one
(04-23-2012, 03:34 PM)Ploaj Wrote: Oh I didn't know that, still learning. I only see psk and md5? Could you point me in the right direction?



RE: Ploaj's Puddle of Models - Ploaj - 04-23-2012

Yea I kinda already figured that out lol thanks anyway :p
Edit:
Not really a spoiler just so it's not a page stretcher



RE: Ploaj's Puddle of Models - Peardian - 04-24-2012

The rips looks pretty good to me. Not sure why the Blender-made OBJ isn't working for TGE, as it loads fine for me. However, if you want to ensure maximum compatibility for everyone who opens the model, I recommend replacing the Blender-made OBJs.

When I first opened the model, it took me a moment to realize it was one of those that has built-in fake outlines, as my program renders backfaces by default, making the whole model black. Tongue


RE: Ploaj's Puddle of Models - TGE - 04-24-2012

Why don't you render your Previews and Icons? The black outlines look abit ugly without Anti-Aliasing


RE: Ploaj's Puddle of Models - Garamonde - 04-24-2012

He's just starting out. Rendering is not necessary just yet. That's something a bit more complex that should come later.
Even if it is jaggy, you can still see the model, and most people know that that's just how the raw model looks by default. Looking great Ploaj! Keep practicing and you'll get the hang of things. Big Grin


RE: Ploaj's Puddle of Models - Peardian - 05-14-2012

Sorry it took me so long, but I've gone ahead and uploaded these. I look forward to future rips from you!